Kojou

2D Multiplayer Game. Hide. Escape. Betray. Kill.

COOPERATE

Find your real friends and work together
to improve your chance of surviving the night.

EXPLORE

Explore the secrets and the history of Kojou Castle, which layout changes every round.

KILL

Dispose of your “friends” in the night, or let the traps you set up during the day do the job.

Features

Kojou is an upcoming 2D game. The game does have one or two features already, though.

MULTIPLAYER

Kojou is a multiplayer game. You and your friends are staying in Kojou Castle during a town event. However, one of you wants to kill the rest…

EVERY ROUND IS DIFFERENT

Kojou has semi-procedural castle layouts. Making everything random leads to odd levels, so Kojou Castle combines designed elements with procedural generation.

DAY AND NIGHT

Kojou has a day and a night phase. Fix the castle and find out who the killer is during the day. If you can’t find the killer when the night falls, be prepared to run…

ITEMS

Improve your chances of survival and cram your inventory. Currently, Kojou features more than 50 different more or less useful items that will help you… more or less.

TRAPS

As the killer, there are several trap types at your disposal to finish your desperate, fleeing “friends” in the most indirect, relentless, cruel way!

YOUR SENSES COUNT

The vigilant player survives the longest. In the darkness, your vision may not be enough. Listen to the environmental sound that travel through the castle and figure out what is going on.

News & Dev Blog

Interested in what is going on?

Wrapping up 2018

It is time for another yearly wrap-up blog post! Information flow has been a bit meh, but a lot was done in 2018. Here are some of the highlights: Security[…]

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Wrapping up 2017

It has been some months since I last wrote an update. They were supposed to be regularily written but I didn’t get the interaction I hoped for, so I decided[…]

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Update #10 – Just an update

It’s been a while since the last update! However, that doesn’t mean that Kojou development has stalled. It’s just that I had to rework the network design and make some[…]

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Alpha Test

A public alpha test run for Kojou is planned for end of 2019. The goal of the test run is to gather feedback about the game mechanics and what works well and is fun, not so much about bug hunting.


 You do not need to have any previous testing knowledge. Please note that Kojou currently only runs on Windows (≥7).



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